Game Development
⸺ Embarquez pour un voyage immersif dans le développement de jeux grâce à notre programme complet de 12 semaines conçu pour vous doter des compétences et des connaissances nécessaires pour créer des jeux étonnants dans Unreal Engine. Grâce à un mélange d'apprentissage en ligne à son propre rythme et de stages pratiques, ce programme offre une occasion unique d'apprendre auprès de professionnels de l'industrie et d'acquérir une expérience pratique dans le développement de jeux.

Dates :
Starts March, September.
Horaire :
Langue :
Format :
Laboratoires pratiques offrant des séances de travaux pratiques
avec les professeurs de MUST
Dernier délai d’inscription :
March, September.
Emplacement :
University, Lac3, Tunis
Coût :
Part I (At MUST University): Foundations of Object-Oriented Programming
Weeks 1-4: Object-Oriented Programming Fundamentals in C++ (40 Hours)
- C++ Basics: Selection and Iteration
- C++ Basic Structures: Vectors, Pointers, Strings, and Files
- C++ Object Basics: Functions, Recursion, and Objects
- Object-Oriented C++: Inheritance and Encapsulation
Part II (At Academy Interactive): Immersive Practical Internship
Weeks 5 to 6: (16 hours)
- Welcome to Game Development in Unreal Engine (16 hours)
Weeks 7 to 8: (30 hours)
- Introduction to AI with Blueprints
- Workshop A: Your first game with Unreal engine (part 1)
- Your First Hour with UMG
- Creating a Scatter Tool with Blueprints
- Converting Blueprint to C++
- Workshop B: Your first game with Unreal engine (part 2)
- Game studio visit
Weeks 9 to 10: (26 hours)
- Introductory seminar
- Exploring Level Design
- Blueprint Runtime Saving and Loading
- Optimizing Projects for Real Time
- Workshop C: Your first game with Unreal engine (part 3)
Certification project (Starting from week 6)
- Mentored certification project at game development studio.
Coursera Instructeur(s)

Elise Deitrick
CODIO

Kevin Noelsaint
CODIO

Anh Le
CODIO
Nos instructeur(s) :

Aziz Souia
Aziz Souiai, a dedicated software engineer from the Higher Institute of Applied Sciences and Technology of Sousse, brings a wealth of knowledge and experience to MUST University as an instructor for C++. With a strong background in software engineering and a passion for teaching, Aziz has previously served as a teaching assistant in various data science and artificial intelligence programs, demonstrating his commitment to fostering a dynamic learning environment. His hands-on approach to instruction ensures that students receive comprehensive guidance in mastering C++ programming concepts.

Oussama Ben Mariem
Oussama Ben Mariem is the CTO and co-founder of Lanterns, an independent video game studio focused on narrative video games, XR and Mocap services. He is also a Co-Founder of Academy Interactive, a training institute dedicated to video games tuition for both professionals and enthusiasts. During his career, Oussama explored the field of computer engineering as a VR developer before starting his own video game development company.