Formation Professionnelle et Certifiante
Aperçu du programme :
Embarquez pour un voyage immersif dans le développement de jeux grâce à notre programme complet de 12 semaines conçu pour vous doter des compétences et des connaissances nécessaires pour créer des jeux étonnants dans Unreal Engine. Grâce à un mélange d'apprentissage en ligne à son propre rythme et de stages pratiques, ce programme offre une occasion unique d'apprendre auprès de professionnels de l'industrie et d'acquérir une expérience pratique dans le développement de jeux.
Détails du programme:
Additional Information | ||
6 heures d'étude par semaine (3 en ligne à son propre rythme, 3 avec un instructeur) | ||
Français et anglais | ||
Access to quality online content from MUST & Coursera. Laboratoires pratiques offrant des séances de travaux pratiques avec les professeurs de MUST |
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Online and/or at MUST University, Lac3, Tunis Academy Interactive / Lanterns Studio Charguia 1 Tunis, Tunis, 2035, TN |
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2800 TND. Discounts: 50% for students, 75% for MUST students. |
Thèmes du programme :
Part I (At MUST University): Foundations of Object-Oriented Programming
Weeks 1-4: Object-Oriented Programming Fundamentals in C++ (40 Hours)
- C++ Basics: Selection and Iteration
- C++ Basic Structures: Vectors, Pointers, Strings, and Files
- C++ Object Basics: Functions, Recursion, and Objects
- Object-Oriented C++: Inheritance and Encapsulation
Part II (At Academy Interactive): Immersive Practical Internship
Weeks 5 to 6: (16 hours)
- Welcome to Game Development in Unreal Engine (16 hours)
Weeks 7 to 8: (30 hours)
- Introduction to AI with Blueprints
- Workshop A: Your first game with Unreal engine (part 1)
- Your First Hour with UMG
- Creating a Scatter Tool with Blueprints
- Converting Blueprint to C++
- Workshop B: Your first game with Unreal engine (part 2)
- Game studio visit
Weeks 9 to 10: (26 hours)
- Introductory seminar
- Exploring Level Design
- Blueprint Runtime Saving and Loading
- Optimizing Projects for Real Time
- Workshop C: Your first game with Unreal engine (part 3)
Certification project (Starting from week 6)
- Mentored certification project at game development studio.
Nos instructeurs :
Aziz Souiai, a dedicated software engineer from the Higher Institute of Applied Sciences and Technology of Sousse, brings a wealth of knowledge and experience to MUST University as an instructor for C++. With a strong background in software engineering and a passion for teaching, Aziz has previously served as a teaching assistant in various data science and artificial intelligence programs, demonstrating his commitment to fostering a dynamic learning environment. His hands-on approach to instruction ensures that students receive comprehensive guidance in mastering C++ programming concepts.
Oussama Ben Mariem is the CTO and co-founder of Lanterns, an independent video game studio focused on narrative video games, XR and Mocap services. He is also a Co-Founder of Academy Interactive, a training institute dedicated to video games tuition for both professionals and enthusiasts. During his career, Oussama explored the field of computer engineering as a VR developer before starting his own video game development company.
Coursera Instructors:
Inscription :
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